Originally posted by Dave2002
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The original was a 16/44.1 wav file and all the editing and processing was done with wav files. Afterwards I encoded the wav files as mp3 256 kbps for convenience.
What you hear with example 2 is the quantization error generated by the reduction from 16 bit (65536 possible levels) to 8 bit (256 possible levels) without any dither being applied. As a check, I have also done the same bit depth reduction (without dither) using SOX which confirms the results from Sound Forge.
The quantization noise is more extreme than you might have expected because the original (as ripped) was recorded at a fairly low level. It peaked at -16dB and had an RMS level of approx -37dB.
If I take the original, normalise it (say -1dB peak), do the fade out and then reduce the bit depth from 16 to 8 without dither (as before) - the quantization noise is much, much lower (compared to the music) at the beginning of the 60 seconds clip but reaches similar levels towards the end.
To allay your suspicions about the effects of mp3 - this is the original wav file for example 2, from which the mp3 was encoded: https://app.box.com/s/sw53fxpt0neb2yawia41
There is a touch of magic in how noise shaped dither can transform the quantization noise and extend the perceived dynamic range!
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